Feb 25, 2008, 09:32 PM // 21:32
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#1
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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1 Hybrid Monk Hero vs 1 Prot and 1 Healer Monk Hero?
Which is more efficient? I normally use a Protector monk and a Healer monk in areas with a party size of 8. In smaller areas, the enemies are generally weak enough for me to just get by with a Healer monk, though I see lots of Hybrid builds being run these days, and I heard that in the smaller-party HM missions, a hybrid monk may be preferable to a healer and a protector.
What do you guys think? Is it better to generally stick to a protector and a healer monk when not in HM/areas that can afford the large party size?
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Feb 25, 2008, 09:41 PM // 21:41
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#2
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Wilds Pathfinder
Join Date: Feb 2006
Profession: Mo/
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Because this topic has been revisited recently I'll simply point you in the right direction and refrain from saying the obvious hybrid = ftw:
http://www.guildwarsguru.com/forum/s...php?t=10244852
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Feb 25, 2008, 09:43 PM // 21:43
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#3
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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If I have things my way I take an SY gon and one hybrid.
Hybrid is going to always be better than the healing/protector setup. Two Aegis = hot, two SoA = hot. A Word of Healing, Dwayna's Kiss, Gift of Health, and maybe one other heal between the two monks should be more than enough red bar work.
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Feb 25, 2008, 09:44 PM // 21:44
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#4
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Forge Runner
Join Date: Aug 2006
Profession: R/
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He said for heroes, though. And heroes fail miserably at running hybrids so I'll go with 1 prot and 1 heal.
Hybrids are better on players, yes, but heroes don't know the difference between prot and heal, they just mash a random spell on someone taking damage. Giving them all heals or all prots means that they will put always prot or a heal on the target. Giving them hybrids means they will use Guardian or Protective Spirit on an ally who's at 5% health rather than WoH'ing him.
Reversal of Fortune and Aegis I still run on healers though, mainly because in HM everything hits for 30+ so RoF is at least 100 health worth, and Aegis is too good to pass up on.
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Feb 25, 2008, 10:03 PM // 22:03
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#5
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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hybrids are better for a simple reason: you only need so many skills that do the same thing.
you only need 1 condition removal
only 1 hex removal
only 1-3 "red bars go up" skills
only 1-2 light prots
only 1 heavy prot
(per bar that is)
you dont need an entire character devoted to making red bars go up and another dedicated to making sure they dont go down. this setup is inefficient. if the prot monk does his job the heal monk will never cast a spell. there simply isnt a way to fill up a "healing bar" without it being terrible.
redundancy ftl
hybrids ftw
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Feb 25, 2008, 10:46 PM // 22:46
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#6
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Quote:
Originally Posted by Marverick
He said for heroes, though. And heroes fail miserably at running hybrids so I'll go with 1 prot and 1 heal.
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Then you have a bad hybrid bar on your heroes.
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Feb 25, 2008, 11:34 PM // 23:34
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#7
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Krytan Explorer
Join Date: Feb 2006
Location: Michigan
Guild: wgk
Profession: W/
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BL prots are ftw on heros. technically divine/prot is a hybrid, and is better than 1 heal+1 prot.
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Feb 25, 2008, 11:53 PM // 23:53
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#8
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Krytan Explorer
Join Date: Oct 2007
Location: The Deep South
Guild: The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession: W/E
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Quote:
Originally Posted by Trax Reborn
BL prots are ftw on heros. technically divine/prot is a hybrid, and is better than 1 heal+1 prot.
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Stay away from pvxwiki buddy, blessed light is a bad choice for heroes. 10 energy and spammable and they use it constantly to remove bleeding and other little crap.
Quote:
Originally Posted by Marverick
He said for heroes, though. And heroes fail miserably at running hybrids so I'll go with 1 prot and 1 heal.
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Ya umm, heroes fail at prot, not hybrid...what builds are you running?
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Feb 25, 2008, 11:54 PM // 23:54
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#9
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Krytan Explorer
Join Date: Oct 2007
Location: The Deep South
Guild: The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession: W/E
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Anyway usually I run 2 hybrids, they have similar bars but one almost always has WoH and the other RC or divert hexes.
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Feb 26, 2008, 12:09 AM // 00:09
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#10
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Wilds Pathfinder
Join Date: Oct 2007
Guild: [BAAA] guest me NOW
Profession: Mo/
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Heros are generally bad at protting, i tend to do the protting myself and give the heros a red bar go up build. The N/Rt healer owns any healing monk in pve.
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Feb 26, 2008, 03:12 AM // 03:12
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#11
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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I see. In general it seems the hybrid is better both technically and in common sense/heroes' AI.
One thing, would you reccomend bringing two hybrid monks at all times? In most 8-man-party non-hybrid situations, it'd be one heal + one prot, but the hybrid covers both positions.
In smaller-party areas, is one hybrid monk sufficient enough or should I just use a healer monk (smaller party areas generally = weaker monsters).
I just wanna know, since my Dunkoro = hybrid, Ogden = heal, Tahlkora = prot. I wanna know if I should convert another into a hybrid.
Last edited by Eldin; Feb 26, 2008 at 03:15 AM // 03:15..
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Feb 26, 2008, 03:54 AM // 03:54
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#12
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Quote:
Originally Posted by Eldin
I see. In general it seems the hybrid is better both technically and in common sense/heroes' AI.
One thing, would you reccomend bringing two hybrid monks at all times? In most 8-man-party non-hybrid situations, it'd be one heal + one prot, but the hybrid covers both positions.
In smaller-party areas, is one hybrid monk sufficient enough or should I just use a healer monk (smaller party areas generally = weaker monsters).
I just wanna know, since my Dunkoro = hybrid, Ogden = heal, Tahlkora = prot. I wanna know if I should convert another into a hybrid.
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You wouldn't have 2 hybrid monks while h/h'ing because your hero slots are better used for offense - you'd only ever need one for the 4/6 man areas.
I personally keep 1 WoH hybrid with a minor heal on the head and healing staff, 1 RC or Divert Hexes or Blessed Light hybrid (well, just GoH really) with a minor prot on the headpeice and one dual boon smiter with a minor smite on the headpeice for undead areas.
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Feb 26, 2008, 08:31 PM // 20:31
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#13
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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Quote:
Originally Posted by cellardweller
You wouldn't have 2 hybrid monks while h/h'ing because your hero slots are better used for offense - you'd only ever need one for the 4/6 man areas.
I personally keep 1 WoH hybrid with a minor heal on the head and healing staff, 1 RC or Divert Hexes or Blessed Light hybrid (well, just GoH really) with a minor prot on the headpeice and one dual boon smiter with a minor smite on the headpeice for undead areas.
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Exactly. I'm saying in the 4/6 man areas, is one hybrid powerful enough to manage all healing/protting in the group? Or would it take two to equal the strength of one healer and one protter?
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Feb 27, 2008, 12:56 AM // 00:56
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#14
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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uhm... in a 4 man group you want 1 monk
in an 8 man you want 2
in a 6 man it depends on the area, i would go 1 monk, and some self-heals
im talking about standard team here, not something with an imbagon or spirit-spammer or something...
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Feb 27, 2008, 08:12 PM // 20:12
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#15
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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Yeah, I know you generally want 1 monk in a 4 man, 1 in a 6 man (usually) and 2 in an 8 man.
I just wanted to know if, in a 6 man, a hybrid is powerful enough to equal one healer monk in a 6 man.
Whatever, doesn't matter. I did HM Gates of Kryta with one hybrid and no other monks. Of course that's a stupidly easy mission, but it's fun to tinker on.
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Feb 27, 2008, 08:50 PM // 20:50
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#16
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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like everyone else has said, hybrids ftw.
when i play pve monk, i chain aegis with my hero(heroes) and i'll carry the extra SoA. i also take seed, and other than that, have fun with it. its nice to take a draw on one character, and RC on another, or WoH on one, LS on another ect ect ect..
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Feb 27, 2008, 09:46 PM // 21:46
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#17
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Ascalonian Squire
Join Date: Dec 2007
Guild: [SsW]
Profession: Mo/
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I think this build for a hero is very useful:
[skill]Word Of Healing[/skill] [skill]Patient spirit[/skill] [skill]dismiss condition[/skill] [skill]Protective Spirit[/skill] [skill]Signet of Rejuvenation[/skill] [Skill]Cure hex[/skill] [skill]Glyph of lesser energy[/skill][skill]Aegis[/skill]
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Feb 27, 2008, 10:23 PM // 22:23
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#18
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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drop patient spirit for dwayna's kiss. you're recharge with dismiss or have a partywide removal such as cautery will be more than sufficient.
Otherwise my heroes run the same thing.
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Feb 27, 2008, 10:33 PM // 22:33
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#19
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Ascalonian Squire
Join Date: Dec 2007
Guild: [SsW]
Profession: Mo/
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Yichi, try it.
Heroes run this build very very nice, they make the patient+dismiss combo O_O !
Try it
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Feb 27, 2008, 10:36 PM // 22:36
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#20
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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Quote:
Originally Posted by Carlos_SsW
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I generally use something very similar to this on my hero monks.
usually use [skill]dwayna's kiss[/skill] or [skill]words of comfort[/skill] in patient spirits place...depends on the area.
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